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Resume skills guide · SOC 15-1255

Skills for Video Game Designers

The skills, knowledge, and tools that matter most for video game designers, ranked by O*NET importance — so you know what to lead with on your resume.

What to lead with

Refit analysis ·O*NET rates Active Listening, Reading Comprehension, Critical Thinking as the highest-importance skills here — so a resume aimed at this role should lead with evidence of those, not a generic skills list. On the tools side, O*NET flags Adobe Photoshop, Autodesk Maya, C#, C++ as in-demand technologies for this role.

Top skills (ranked by importance)

O*NET importance score in parentheses (1–5).

  • 1.Active Listening3.88
  • 2.Reading Comprehension3.75
  • 3.Critical Thinking3.75
  • 4.Active Learning3.5
  • 5.Writing3.25
  • 6.Speaking3.12
  • 7.Monitoring3.12
  • 8.Mathematics2.88
  • 9.Learning Strategies2.88
  • 10.Science1.38

Show these skills on your resume for Video Game Designers

Honest tailoring

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Knowledge areas

  • Design
  • Computers and Electronics
  • Communications and Media
  • Mathematics
  • Psychology
  • English Language
  • Engineering and Technology
  • Sociology and Anthropology

Core work activities

  • Thinking Creatively
  • Working with Computers
  • Making Decisions and Solving Problems
  • Communicating with Supervisors, Peers, or Subordinates
  • Getting Information
  • Processing Information
  • Establishing and Maintaining Interpersonal Relationships
  • Analyzing Data or Information
  • Updating and Using Relevant Knowledge
  • Identifying Objects, Actions, and Events

In-demand tools & technology

  • Adobe Photoshop
  • Autodesk Maya
  • C#
  • C++
  • Python
  • Unity Technologies Unity
  • Unreal Technology Unreal Engine
  • Adobe After Effects
  • Adobe Creative Cloud software
  • Adobe Illustrator
  • Atlassian JIRA
  • C
  • Extensible markup language XML
  • Git
  • Hypertext markup language HTML
  • JavaScript